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ABS - Socio-Economic Indexes for Areas (SEIFA) - The Index of Relative...
Socio-Economic Indexes for Areas (SEIFA) is a product developed by the ABS that ranks areas in Australia according to relative socio-economic advantage and disadvantage. The... -
ABS - Socio-Economic Indexes for Areas (SEIFA) - The Index of Relative...
Socio-Economic Indexes for Areas (SEIFA) is a product developed by the ABS that ranks areas in Australia according to relative socio-economic advantage and disadvantage. The... -
National Broadband Network - Connections by Technology Type (Polygon) - July 2020
This dataset presents the technology planned or delivered for premises or areas by NBN Co, and the availability of the NBN Co network at a premises. It provides data related to... -
ABS - Socio-Economic Indexes for Areas (SEIFA) - The Index of Relative...
Socio-Economic Indexes for Areas (SEIFA) is a product developed by the ABS that ranks areas in Australia according to relative socio-economic advantage and disadvantage. The... -
ABS - Socio-Economic Indexes for Areas (SEIFA) - The Index of Relative...
Socio-Economic Indexes for Areas (SEIFA) is a product developed by the ABS that ranks areas in Australia according to relative socio-economic advantage and disadvantage. The... -
AIHW - Specialist Homelessness Services Collection - Clients by Client...
This dataset presents the number of distinct specialist homeless services clients by client characteristics. The client counts are based on the location where the client resided... -
VCGLR - Gaming Expenditure by Venue (Point) 2013 - 2014
Released bi-annually, this data set provides information relating to the total expenditure at each gaming venue for the 2013/14 financial year. It includes venue classification... -
VCGLR - Gaming Expenditure by Venue (Point) 2011 - 2012
Released bi-annually, this data set provides information relating to the total expenditure at each gaming venue for the 2011/12 financial year. It includes venue classification... -
VCGLR - Gaming Expenditure by Venue (Point) 2008 - 2009
Released bi-annually, this data set provides information relating to the total expenditure at each gaming venue for the 2008/09 financial year. It includes venue classification... -
VCGLR - Gaming Expenditure by Venue (Point) 2012 - 2013
Released bi-annually, this data set provides information relating to the total expenditure at each gaming venue for the 2012/13 financial year. It includes venue classification... -
VCGLR - Gaming Expenditure by Venue (Point) 2010 - 2011
Released bi-annually, this data set provides information relating to the total expenditure at each gaming venue for the 2010/11 financial year. It includes venue classification... -
VCGLR - Gaming Expenditure by Venue (Point) 2014 - 2015
Released bi-annually, this data set provides information relating to the total expenditure at each gaming venue for the 2014/15 financial year. It includes venue classification... -
VCGLR - Gaming Expenditure by Venue (Point) 2009 - 2010
Released bi-annually, this data set provides information relating to the total expenditure at each gaming venue for the 2009/10 financial year. It includes venue classification... -
VCGLR - Gaming Expenditure by Venue (Point) 2015 - 2016
Released bi-annually, this data set provides information relating to the total expenditure at each gaming venue for the 2015/16 financial year. It includes venue classification... -
VCGLR - Gaming Expenditure by Venue (Point) 2017 - 2018
Released bi-annually, this data set provides information relating to the total expenditure at each gaming venue for the 2017/18 financial year. It includes venue classification... -
VCGLR - Gaming Expenditure by Venue (Point) 2016 - 2017
Released bi-annually, this data set provides information relating to the total expenditure at each gaming venue for the 2016/17 financial year. It includes venue classification... -
QED - Student Attendance Rate by School (Point) 2013-2017
This dataset presents the location of Queensland state schools with student attendance rates for the years 2013-2017. Student attendance rate is generated by dividing the total... -
VCGLR - Gaming Expenditure by Venue (Point) July 2018 - December 2018
Released bi-annually, this data set provides information relating to the total expenditure at each gaming venue for the first 6 months of the 2018/19 financial year. It includes... -
VIC DELWP - Victoria in Future 2016 - ERP by Household Dwellings (LGA) 2011-2031
This dataset is the 2016 release of the Victoria in Future series of data and presents Estimated Resident Population (ERP) by number of households and number of dwellings for... -
VIC DELWP - Victoria in Future 2016 - ERP by Household Dwellings (VIFSA) 2011-2031
This dataset is the 2016 release of the Victoria in Future series of data and presents Estimated Resident Population (ERP) by number of households and number of dwellings for...